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Glossary of Data Communications Terms
Courtesy Enterprise-Wide Computing, Inc.
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Term:
client
Definition:
One for whom services are provided. 1. In object-oriented
programming, a member of a class (group) that uses the
services of another class to which it is not related. See
also inheritance (definition 1). 2. A process, such as a
program or task, that requests a service provided by
another program--for example, a word processor that calls
on a sort routine built into another program. The client
process uses the requested service without having to 'know'
any working details about the other program or the service
itself. Compare child (definition 1), descendant
(definition 2). 3. On a local area network or the Internet,
a computer that accesses shared network resources provided
by another computer (called a server). See also
client/server architecture, server.
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